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Wacky Spores: The Chase Press Kit
Hello there press! You are press, right?

This is the press kit for Wacky Spores: The Chase, here you can find whatever info about the game you can imagine. If you need some other material, different formats, more info, a potato, just send me a mail @ lbellincampi@gmail.com
Some Facts
  • Developer: Lorenzo Bellincampi, me! I'm a one man mand developer based in Rome.
  • Release Date: 10 Feb 2017
  • Platforms: Steam. I'd like to try others.
  • Website: you're on it! This is the Wacky Spores universe website, and this is the game page.
  • Price: 8.99 USD.
  • System Requirements: as long as you have a discrete video card no older than 10 years it should work. I tested on a GTX260 and it ran more then good. It's 130MB on disk, more or less.
Wacky Spores: The Chase is a colorful RPG runner which combines the strategy of turn-based battles with the taste of directly aiming your shots in an endless runner style.

What that means is that the game has the structure of an infinite runner but instead of just running and dodging obstacles you fight an endless turn-based battle against hordes of enemies.
What's different here, besides the structure, is that first, this is not the classical battle of turn-based games where you face a handful of enemies: this is much more chaotic clash with many more enemies you'll have to keep at bay.
Second, you're not just selecting your target and letting the character do the rest. Here you manually aim every weapon to get the most out of every shot. Example: you can move enemies around to align them (maybe using the Mortar) for the perfect shot (Rocket Launcher anyone?), or you can disable some of them for a bit, freezing them or putting them to sleep.

All of this while picking up coins left by enemies, completing quests (like, "Freeze 50 bugs") and thus leveling up unlocking more characters, weapons, etc.

When it's the enemies turn they'll move, shoot or cast their ability in real time. Every enemy is a bit different: some move straight and some track you, some stay back to shoot and some charge you, some buff the others, some leave a pool of acid when it dies etc.
Dodging all of this is not trivial, not only for all the caos on screen, but because your three mushrooms are locked together and they move together!
  • 5 area with more than 20 different enemies: the last area has monsters from all the other areas, so you'll have to constantly adapt your tactic.
  • 12 weapons: different tools for different occasions. Knockbacks, status alterations, single target mayhem, different kinds of area of effect damange, etc.
  • 10 characters: every mushroom has not only different stats, but a poweful ability to damage or move enemies, create items, heal and such.
  • 12 artifacts: these are powerful passive items unlocked through the game. You can wear one of those to increase damage, critical, speed, etc.
  • 10 items: game changing, single use items found in battle. They can burn all anemies, make some of them disappear, fully heal your party etc.
  • 8 bosses: on top of the regular enemies (and their champion version) there are unique bosses with different abilities
  • Tons of quests: freeze 50 enemies? Destroy 50 crates? Pick up 25 items? You name it!

More stuff
  • The game is pretty easy to pick up
  • Colorful world and funny characters.
  • You get the usual load of Steam achievements, stats, trading cards, etc.
  • You also get the original soundtrack by me!/li>
Here you can find all of the media (screenshots, logos, etc) zipped in one handy file!

Wacky Spores: The Chase screenshot
Wacky Spores: The Chase screenshot
Wacky Spores: The Chase screenshot
Wacky Spores: The Chase screenshot
Wacky Spores: The Chase screenshot
Wacky Spores: The Chase screenshot
Wacky Spores: The Chase screenshot
Wacky Spores: The Chase screenshot
Wacky Spores: The Chase screenshot
Wacky Spores: The Chase screenshot
Something about me
Well, you can find whatever info you want on me and my projects on my personal website, especially here but in short I'm one of the many one-man-band indie devs around the globe.
I'm 29, live in Rome, love making 3D Art, developing and playing every kind of videogame and some musical instruments. I also like potatoes.

I'm up for questions, interviews or anything like that. Just drop me a mail!